TinyTreatsPrototype
A downloadable stealth-action game for Windows and Linux
OH NO!
Looks like you have had an accident when helping out with the new teleporter prototype and now you are only a few inches tall!
Let's hope nobody will take advantage of your current situation!
Welcome to Tiny Treats!
The vore-themed first-person action stealth game (demo)!
Run and duck from cover to cover as you try to find a way out of the laboratory!
Features:
First-person stealth gameplay.
Two vore scenes.
Macro-micro themes.
Ability to climb cables.
Ability to skip scenes in case you already saw em.
Item system where you can pick up things and put them in your Inventory.
This is a vertical slice of sorts, for a much larger game that i want to make down the line. The Tiny Treats Demo serves as a sort of testing ground for all the systems that i want to be in the full game at some point, consider this to be feature-complete but missing content.
Would love to hear about more feedback! :D
Enjoy!
Thank you to my QA-testers:
Derpifier23
RamblingTurian
EyrieBirb
Vulpiro
Eavestrough
Tropical Waves
Pesky
Dr. Eisenschlange
Published | 3 days ago |
Status | In development |
Platforms | Windows, Linux |
Rating | Rated 5.0 out of 5 stars (6 total ratings) |
Author | Hans Woofington |
Genre | Action |
Made with | Godot |
Tags | Erotic, First-Person, No AI, Singleplayer, size_difference, Stealth, vore |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Install instructions
Unpack .zip file
Run .exe
Linux users, you know what to do, I trust you
Comments
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Finally got to play it, really fun game and pretty well made. I can see you mentioned this is more of a tech demo, but I do hope to see more interactive defeats like the other vore animation, I wont say what to not spoil it for others :3
I highly doubt it, but curious with this being all pov, do you think there is a possibility for VR compatibility in the future? No idea if that would even be possible on godot tbh though.
I also did have one bit of feedback to report, its a really rare chance it would happen, but I did have it happen to me. Since the AI can walk around, they can occasionally walk over an object and ping it around, making it make noise again which make the detection go up. So I tested it and yes, if you are at nearly max detection and they walk into the pen (which btw is also a bit buggy with it no stopping movement) it can cause you to be caught even from across the room or someplace you cant be caught from. Not sure if there is a way to fix it or if its even worth fixing overall.
But thats the only "bug" I encountered while playing for a bit, which is really impressive for the godot engine! I look forward to seeing what you do with this idea, I am all for new pov vore games~!
Thank you for the nice message, glad you like the game so far!
About VR:
Issue is that I do not have a VR set myself so I cannot develop for the platform, and i also get very very motion sick from using VR, so....
It could be something to consider looking into after the 1.0, but no promises there
I also noticed that issue with items sometimes getting flicked up by the lady when she steps on it. I did think about making it so she can pick up objects, basically deleting them from the scene when they are on the ground. Though that runs the risk of her deleting important items, softlocking the game
Needs some pondering over how i wanna solve that issue
Fair enough on the VR front, if it happens at some point great, but even without it the game is very fun on its own, sneaky vore stealth is always a good idea.
Maybe you could have them do a pickup animation and instead of the item being deleted it just respawns where it started? Like she picked it up and put it back where it goes kinda thing? Not sure, im sure there is a solution/idea you will figure out :3
But yes, I am very excited to see how this evolves and wish you all the luck on not getting huge errors or impossible to solve bugs while developing it :>
is the vent the only way out?
For now, yes
I enjoyed this game. I particularly enjoyed loading the nerf gun and shooting them
Thank you!
I am happy that people figured out that you can use the dart gun :>
Great game. it works well and the premise is wonderful. cant wait to see how you expand on it in the future!
Thank you!
is there a objective to do or no?
Escape the lab
escaped
escapednice!
so what now
edit did it on another browser and happened again
Yeah, windows is sadly very shitty about non-microsoft software and likes to raise false positives on stuff that is absolutely not harmful.
there has to be some windows setting to make it less obnoxious...
ive tryed downloading it over and over still wont download
You will need to find a way to disable the microsoft security features for scanning downloaded files
It plays great and look forward to what the future plans you have Hans
Thank you!
really fun game! you did good hans!
Thank you!
Trying to download this on windows keeps popping up as a trojan virus and getting insta deleted. Is there something wrong with the windows download or just pc being over protective?
played it myself and it's really just your pc being overprotective
For some reason, windows somewhat recently decided to use AI for checking files
And yes, Godot likes to show up as a virus because it modifies RAM, like any game does.
I did some workarounds for it but I guess it did not work for 100% of users
Sorry for the inconvenience!
Ah that makes sense. Not ever had my pc kill off a download that aggressively before so was a bit more concerned that usual. Thank you for the clarification though, excited to try the game! :3
Yeah, the new windows defender is very poorly made and will call anything a "trojan" if it thinks it could be sussy
And the fact it just deletes the files and goes "I SAVED YOUR LIFE!" is just silly
Excellent
Thank you!